Categories: News

Sony to Develop WATCH DOGS Film

One of the most buzzed about next-gen console titles that will be hitting stores this holiday season is Ubisoft’s Watch Dogs.  In the game, you play a vigilante who has the ability to hack into anything electronic throughout the streets of Chicago, and deliver your own brand of justice.

Today, Sony announced that there is already plans for a film adaptation of the game, however no other details were revealed.  Hit the jump to check out the press release.

Today at the Sony Computer Entertainment press conference at GamesCom, Ubisoft® announced that its film and television division, Ubisoft Motion Pictures, is collaborating with Sony Pictures Entertainment and New Regency on development of a feature film based on Watch Dogs™, Ubisoft’s highly anticipated open world action-adventure video game, available for Sony’s PlayStation 4 this holiday.

 

“Sony Pictures and New Regency are ideal partners for us,” said Jean-Julien Baronnet, chief executive officer, Ubisoft Motion Pictures. “Their deep production expertise and willingness to allow us to maintain a strong creative voice in the film means that we’re on track to deliver a movie that can build upon the excitement that Watch Dogs already is generating as a game.”

 

Commenting on the announcement, Hannah Minghella, president of Production for Columbia Pictures, said, “The themes and open gameplay of ‘Watch Dogs’ lends itself perfectly to the big screen. The game has intense action and adventure, but the story focuses on information and the control of information, which we think will lead to an exciting thriller.  It has tremendous potential as a motion picture and we’re thrilled to have the opportunity to work closely with Ubisoft’s internal creative team on the development of the project.”

 

Watch Dogs centers on Aiden Pearce, a brilliant hacker bent on revenge and inflicting his own brand of justice after a violent family tragedy.  Using all of his skills, Pearce hacks into Chicago’s Central Operating System (ctOS), which controls the city’s infrastructure, including security cameras, traffic lights, and public transportation, as well as databases containing key information on the city’s residents.  In the game, Pearce turns the entire city of Chicago into his ultimate weapon. The game received many awards at E3 2012, including Best of Show from Gaming Excellence and three awards (Biggest Surprise, Best New Franchise and Best PC Game) from IGN.  The game also won GameSpot’s People’s Choice Most Exciting Game of E3 2013.

 

 The project will be overseen at Ubisoft by Ubisoft Motion Pictures. At Columbia, Minghella and Sam Dickerman will oversee development while Alexandra Milchan and Andrew Calof will work on the forthcoming film for New Regency.

Disqus Comments Loading...
Share
Published by
Adam Patterson

Recent Posts

Film Pulse Podcast: 506 – EVIL DOES NOT EXIST Review

This week, we're taking a look at Evil Does Not Exist from director Ryûsuke Hamaguchi,…

5 days ago

Film Pulse Podcast: 505 – PROBLEMISTA Review

This week on the show we review Problemista along with some other stuff including The…

3 weeks ago

Film Pulse Podcast: 504 – BLACKOUT

This week on thw show we take a look at Larry Fessenden's latest indie horror…

4 weeks ago

Film Pulse Podcast: 503 – YOU’LL NEVER FIND ME

This week on the show we take a look at the indie horror film You'll…

2 months ago

Film Pulse Podcast: 502 – STOPMOTION

This week, we take a look at the new horror film Stopmotion, along with some…

2 months ago

Film Pulse Podcast: 501 – DUNE: PART TWO

This week on the show we review the much anticipated Dune: Part Two.

2 months ago

This website uses cookies.